Syphilisation Update - 2023/08/14
There are lots of small fixes in this one. I've updated a lot of text to be clearer for new players and added more tutorial tips around the game. I've also added quite a few facts on Churchill, so playing that route should be much easier now. I reduced the bonus that a city gets from a camp by a small amount. I'm probably going to put in some more tweaks there soon. I also fixed a number of small crashes around the game.
The next update is going to overhaul the report mechanics. I haven't been happy with how it plays for a while now. I don't like the way that the report just gets stuffed full of facts and I don't really like the way that facts are unlocked right now either.
I'm very excited about this overhaul. I think it's going to take a mechanic that still feels a bit of a stub and make it into something that lets you engage much more meaningfully with the report that you make over the course of the game.
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Get Nikhil Murthy's Syphilisation
Nikhil Murthy's Syphilisation
A postcolonial 4X game.
Status | In development |
Author | Why Not Games |
Genre | Strategy |
Tags | 2D, 4X, Board Game, Historical, Turn-based Strategy |
More posts
- v0.72 UpadteNov 26, 2023
- Camp Update - 2023/10/22Oct 22, 2023
- Syphilisation Update - 2023/07/08 - Flow and Clarity Updates.Jul 08, 2023
- Syphilisation v0.52 - Conversation UpgradeApr 29, 2023
- Syphilisation v0.500Apr 02, 2023
- Update - 2023-03-12 - Late Game FlowMar 12, 2023
- Update - 2023-02-24Feb 24, 2023
- Update - 2023-02-18Feb 18, 2023
- Update - 2023-02-12 - Camp StabilityFeb 12, 2023
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